Recently, I have received a few requests for some changes and an example for my Type Tracking Extension for Unity. This post is to address those requests. Of course, all of the source code for this post is added to the GitHub project Unity Extensions. Part One – Extension Methods [...]
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IoC Challenge – Ninject
In my recent post, IoC Challenge – Multiple interfaces to the same singleton instance, I posted an IoC challenge to the community. I also mentioned that on the Ninject discussion groups, a suggestion was posted on how to solve this using Ninject. Today, I decided to try out that suggestion, [...]
IoC Challenge – Multiple interfaces to the same singleton instance
I have an IoC challenge that I am currently trying to work through. I have a series of classes that implement more than one interface, with the lifetime of the class needing to be a singleton, and I really don’t like the idea of falling back on custom instantiation code [...]




