I have an IoC challenge that I am currently trying to work through. I have a series of classes that implement more than one interface, with the lifetime of the class needing to be a singleton, and I really don’t like the idea of falling back on custom instantiation code [...]
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Type Tracking Extension for Unity
Edit: Source code posted to Hazware Unity Extensions on GitHub My personal inversion of control container is Unity. However, I occasionally find myself looking for functionality from the other .NET IoC containers I have used, such as Ninject and Castle Windsor. Here is the code that came out from trying [...]




