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	<title>Comments on: Type Tracking Extension for Unity</title>
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	<link>http://buksbaum.us/2009/02/08/type-tracking-extension-for-unity/</link>
	<description>Random thoughts filtered through a babelfish.</description>
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		<title>By: Introducing Hazware.Unity.TypeTracking &#124; 42</title>
		<link>http://buksbaum.us/2009/02/08/type-tracking-extension-for-unity/comment-page-1/#comment-1523</link>
		<dc:creator>Introducing Hazware.Unity.TypeTracking &#124; 42</dc:creator>
		<pubDate>Fri, 17 Jun 2011 03:33:28 +0000</pubDate>
		<guid isPermaLink="false">http://buksbaum.us/?p=75#comment-1523</guid>
		<description>[...] few years ago I wrote Type Tracking Extension for Unity and Extending and Demonstrating the Type Tracking Extension for Unity, and while I have been using [...]</description>
		<content:encoded><![CDATA[<p>[...] few years ago I wrote Type Tracking Extension for Unity and Extending and Demonstrating the Type Tracking Extension for Unity, and while I have been using [...]</p>
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	<item>
		<title>By: david</title>
		<link>http://buksbaum.us/2009/02/08/type-tracking-extension-for-unity/comment-page-1/#comment-1242</link>
		<dc:creator>david</dc:creator>
		<pubDate>Thu, 20 Aug 2009 15:45:03 +0000</pubDate>
		<guid isPermaLink="false">http://buksbaum.us/?p=75#comment-1242</guid>
		<description>Hi espinete. See the new post &lt;a href=&quot;http://buksbaum.us/2009/08/20/extending-and-demonstrating-the-type-tracking-extension-for-unity/&quot; rel=&quot;nofollow&quot;&gt;Extending and Demonstrating the Type Tracking Extension for Unity&lt;/a&gt;. I hope this helps.</description>
		<content:encoded><![CDATA[<p>Hi espinete. See the new post <a href="http://buksbaum.us/2009/08/20/extending-and-demonstrating-the-type-tracking-extension-for-unity/" rel="nofollow">Extending and Demonstrating the Type Tracking Extension for Unity</a>. I hope this helps.</p>
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	<item>
		<title>By: Extending and Demonstrating the Type Tracking Extension for Unity &#124; 42</title>
		<link>http://buksbaum.us/2009/02/08/type-tracking-extension-for-unity/comment-page-1/#comment-1241</link>
		<dc:creator>Extending and Demonstrating the Type Tracking Extension for Unity &#124; 42</dc:creator>
		<pubDate>Thu, 20 Aug 2009 15:43:20 +0000</pubDate>
		<guid isPermaLink="false">http://buksbaum.us/?p=75#comment-1241</guid>
		<description>[...] I have received a few requests for some changes and an example for my Type Tracking Extension for Unity. This post is to address those requests. Of course, all of the source code for this post is added [...]</description>
		<content:encoded><![CDATA[<p>[...] I have received a few requests for some changes and an example for my Type Tracking Extension for Unity. This post is to address those requests. Of course, all of the source code for this post is added [...]</p>
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	</item>
	<item>
		<title>By: david</title>
		<link>http://buksbaum.us/2009/02/08/type-tracking-extension-for-unity/comment-page-1/#comment-1240</link>
		<dc:creator>david</dc:creator>
		<pubDate>Thu, 20 Aug 2009 13:02:39 +0000</pubDate>
		<guid isPermaLink="false">http://buksbaum.us/?p=75#comment-1240</guid>
		<description>Hi espinete. I will post up an example a little later today.</description>
		<content:encoded><![CDATA[<p>Hi espinete. I will post up an example a little later today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: espinete</title>
		<link>http://buksbaum.us/2009/02/08/type-tracking-extension-for-unity/comment-page-1/#comment-1239</link>
		<dc:creator>espinete</dc:creator>
		<pubDate>Thu, 20 Aug 2009 12:13:35 +0000</pubDate>
		<guid isPermaLink="false">http://buksbaum.us/?p=75#comment-1239</guid>
		<description>Hi,

how I use TypeTrackingExtension ? sample code,please !!!

thanks</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>how I use TypeTrackingExtension ? sample code,please !!!</p>
<p>thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Type Tracking Unity Extension Source Code Has a Home &#124; 42</title>
		<link>http://buksbaum.us/2009/02/08/type-tracking-extension-for-unity/comment-page-1/#comment-1237</link>
		<dc:creator>Type Tracking Unity Extension Source Code Has a Home &#124; 42</dc:creator>
		<pubDate>Sun, 09 Aug 2009 15:03:38 +0000</pubDate>
		<guid isPermaLink="false">http://buksbaum.us/?p=75#comment-1237</guid>
		<description>[...] code sharing site to post my open source code to – GitHub. I posted all of the source code for my Type Tracking Unity Extension there, and decided to follow the Ninject model for licensing – I dual licensed it as MS-PL and [...]</description>
		<content:encoded><![CDATA[<p>[...] code sharing site to post my open source code to – GitHub. I posted all of the source code for my Type Tracking Unity Extension there, and decided to follow the Ninject model for licensing – I dual licensed it as MS-PL and [...]</p>
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	</item>
	<item>
		<title>By: &#187; Making Unity work more like the others</title>
		<link>http://buksbaum.us/2009/02/08/type-tracking-extension-for-unity/comment-page-1/#comment-624</link>
		<dc:creator>&#187; Making Unity work more like the others</dc:creator>
		<pubDate>Thu, 16 Apr 2009 19:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://buksbaum.us/?p=75#comment-624</guid>
		<description>[...] and it returns null if it can’t. This solution was provided by David Buksbaum in his blog post Type Tracking Extension for Unity. This extension is added to the container in this wrapper’s [...]</description>
		<content:encoded><![CDATA[<p>[...] and it returns null if it can’t. This solution was provided by David Buksbaum in his blog post Type Tracking Extension for Unity. This extension is added to the container in this wrapper’s [...]</p>
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